We’ve had great response from players about the last update, but we’ve found that Hantu were still not fast enough unless it was snowing. We’ve kept the lower speeds the same, but increased their speed when the fuse box has been off for some time during all weather.
Hantu can no longer turn on the power, as this would stop them accelerating
Fixed a bug where the tarot cards did not drop properly after drawing a hanged man, causing them to be in your inventory again after being revived
Fixed a bug where the tarot card animation did not play when you used them again after drawing a hanged man
Fixed a bug where the voodoo doll wouldn’t start a hunt when used with no sanity
Fixed a bug where the voodoo doll and tower card would sometimes require the lights to be off to get an interaction
Fixed a bug where the weather particles wouldn’t always be visible after you were revived
Fixed an issue where it was hard to take a photo of the crawling ghosts
Fixed a bug where the parabolic sounds could change sound while they were playing
Fixed a bug where the Banshee parabolic sound volume was fading in and out
Fixed a bug where Banshees would not be able to detect voices and equipment during hunts if the Banshee target was outside
Fixed a bug where voice recognition, some ghost traits and events were not working in rooms after the light was blown
Fixed a bug where multiple players were being revived during Nightmare hunts when the high priestess card was drawn
Fixed a bug where the devil, hermit and death tarot card could stop the hunt if used as soon as a hunt started
Fixed a bug where Phantoms were showing in ghost photos taken by other players
Fixed a bug where the devil card would not work if you had high sanity with a Shade
Fixed a bug where the ghost would sometimes move during the hunt grace period
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